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Superhot pc performance
Superhot pc performance




superhot pc performance
  1. #SUPERHOT PC PERFORMANCE HOW TO#
  2. #SUPERHOT PC PERFORMANCE FULL#

Notably, Superhot also recognizes how fun its core concept is and, upon completion, unlocks a few bonus modes that allow for more experimentation. It never feels the need to repeat itself, whether to drive a point home or just to increase the total playtime.

superhot pc performance

Rather, it demonstrates a wonderful sense of moderation, of giving the player precisely as much as is needed for a great, satisfying experience. Superhot only took me two or three hours to finish, but that's not due to it being light on content. It lacks bloat to a degree that's nearly unheard of in modern gaming, at least outside of more outrightly narrative-centric, gameplay-light titles. When the credits finally rolled on Superhot, what I felt most keenly was appreciation for the game's incredible discipline. Superhot lacks bloat to a degree that's nearly unheard of in modern gaming Each situation is special, and they only get more wild as the game progresses and slowly unwraps a handful of surprising new abilities.

#SUPERHOT PC PERFORMANCE FULL#

Some start you with a pistol, some with a katana, some in an elevator full of bad guys with guns pointed at your head and all you have is your fists. Had I been momentarily annoyed, Superhot finds a strong means of distraction in the way it constantly switches things up in each of its 30-some levels. But the levels are so short, and getting a run right is so satisfying, that I don't recall a single moment of frustration. Since a single bullet or punch from an enemy kills your character, I died a lot in my playthrough.

#SUPERHOT PC PERFORMANCE HOW TO#

Superhot felt great once I developed a sense of how to approach situations in the game.

superhot pc performance

I struggled to wrap my head around this for the first level or two, but things clicked into place soon after. In between those movements, you can dodge bullets, carefully position yourself and determine perfect lines through each level to maximize your killing potential. Each second is stretched out, giving you freedom to think about your next move carefully - right up until the exact moments when you move or act, at which point things speed up until you're no longer moving. Superhot is a first-person shooter, but time in the game crawls forward. The plot is also helped along considerably by Superhot's gameplay conceit, which drew so much praise from the original demo. What may initially seem like a stylistic choice to make the game stand out or feel artsy reveals itself as a brilliant means of communicating everything the player needs to know when they enter a new level, without the need for long tutorials or text tips or even spoken dialogue. The world is a stark, non-detailed white and gray enemies and their bullet trails are bright red guns and other items that can be picked up and wielded as weapons are a metallic blue. Superhot deserves special praise for its inventive visual language.






Superhot pc performance